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Dua Bagian 360 Lyric Video

Inspired by the lyrics about gratitude and patience, this 360 video offers a different perspective by presenting an immersive experience to ponder. Be grateful, be patient, the main message of this song reminds us to look at our current blessings and believe in a better tomorrow. Each giant object is carefully selected to symbolise human problems, which always be seen as something too big to handle, but by applying gratitude and patience, those things are actually not that heavy.

The viewer is directed into a journey through the lyrics, and at the end of the journey, something beautiful and wonderful awaits.

My process begins by translating the lyrics & music into a design concept. The main takeaways from the song are about gratitude and patience. This led to a design decision to create an afternoon environment to symbolise there's always a new day.

My process begins by translating the lyrics & music into a design concept. The main takeaways from the song are about gratitude and patience. This led to a design decision to create an afternoon environment to symbolise there's always a new day.

The next step is storyboarding and making the route for the camera path. For a 360 video, all the main visuals should be located at the center, and the supporting elements can be placed at the peripheral views.

The next step is storyboarding and making the route for the camera path. For a 360 video, all the main visuals should be located at the center, and the supporting elements can be placed at the peripheral views.

The grey boxing stage simulates camera and lyrics animations.

The grey boxing stage simulates camera and lyrics animations.

3D modelling was created in Blender and fine-tuning texture in Photoshop. Some of the 3D assets were sourced from the free Unity asset store.

3D modelling was created in Blender and fine-tuning texture in Photoshop. Some of the 3D assets were sourced from the free Unity asset store.

The final part of the VR experience is by creating a climax by making a more compelling environment and VFX as elements of surprise.

The final part of the VR experience is by creating a climax by making a more compelling environment and VFX as elements of surprise.